The DoFuss Show – Craig Charles had far too much to do with it.

Darren is back just in time for a semi-festive show. We spend most of our time catching up on the last few months events and our respective holiday breaks but in the process we do touch on lots of games in-between our stories. As I said last show do not expect Dans wonderfully detailed show notes every week, and this week serves only to reaffirm that declaration. I can tell you that you can expect us to talk about all the games we played recently, Red Dwarf, bad commercials, me pissing myself, me being taunted by hordes of nerds, the … Continue reading The DoFuss Show – Craig Charles had far too much to do with it.

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Tale of Tales Interview.

Tale of Tales (ToT) is a group dedicated to the creation of original interactive experiences. Founded in 2002 by Auriea Harvey and Michaël Samyn they currently have four (The Path, The Graveyard, Fatale and The Endless Forest) titles available for PC and Mac and one project on hold (‘8’). These titles are more akin to interactive poems or storybooks than what would be traditionally be regarded as a ‘game’, but they are engrossing experiences that form deeper ties with your avatar during the short time you spend in their worlds than most games achieve in ten hours. This interview was … Continue reading Tale of Tales Interview.

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Mirror’s Edge (360, PS3, PC)

I don’t like what Mirrors Edge does to me. It captures my most obsessive side. The part of me that is determined to take every jump perfectly. My problem is that I don’t seem to be good enough at it. I am unable or unwilling to spend the time to commit every minutia of every course to memory to enable me to actually be good at it. Perversely, I don’t care. Plowing on, repeating sections, furious at my own ineptitude but enjoying it none the less. The reasons all of the irritations never detract from the games appeal for me … Continue reading Mirror’s Edge (360, PS3, PC)

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