I think its fair to say that few years live up to the calibre of 2013. From the very beginning of the year with DMC, Dead Space, and Tomb Raider, it felt like developers had developed a mastery in both
Bulky Pix’s new endless runner Song Rush, takes the familiar run-and-slide formula and adds a musical twist.
Generating courses from music in your devices library, obstacles appear in time with the beat, making rhythm and timing just as important as reactions.
Why do you do this to me Capcom? I want to love Resident Evil 6, but it has reached the stage that I am starting to doubt myself; perhaps I have been suffering from Stockholm syndrome for the last ten years. As the series has transitioned from survival horror, to action horror, to action game I have done my best to always find the core of what I enjoyed about the first game.
On occasion I let myself replay a game, but with the ‘grind’ of reviews this has become an increasingly guilty pleasure. With that in mind nothing prepared me for Dark Souls and how its tag line ‘prepare to die’ was not talking about anything in-game, but my social life.
Future Videos Intern (I guess) would have been my official title over the past three months and in ways it was more than I could have dreamt of… while at the same time being exactly what I was dreaming of.
These are the games that had their price dropped unfairly quickly, those games that should have done better but never got what they deserved.
These are the games that seemed to get less love, either in ‘game of the year’ lists I read on other sites or from general sales figures. This is my small attempt to redress the balance.
This is a list of the biggies. Games with the advertising muscle to make an impact, with or without the medias’ approval. Don’t hold that against them though, seek them out if they passed you by.
My intentions were to stop these, but I have spent so much time writing for other sites that sometimes I just like to put them up to prove I am alive.