I think its fair to say that few years live up to the calibre of 2013. From the very beginning of the year with DMC, Dead Space, and Tomb Raider, it felt like developers had developed a mastery in both … Continue reading DoFuss’s Games of 2013
New Super Mario Bros holds a particularly conflicted place for me in my memories of 2010. After the usual blanket TV ad campaign (that Nintendo subjects Japanese audiences to) interest was high. Continue reading DoFuss 2010 – New Super Mario Brother (or “no more plurals”).
Gaming news and talk of what we have been playing sits as ever at the front of the show, but this time the feature topping our metaphorical cake is whether playing online games could make us better people. This is an idea put forward by Jane McGonigal, a designer at the Institute for the Future, during her talk at TED in February. While it may seem like a bizarre idea, much of what she said got me thinking that there maybe something to it, as did looking at her online games that have been designed to harness the power of the game playing public for good. Continue reading The DoFuss Show – Productively Doing Nothing.
I make no secret of the fact I no longer consider myself a hardcore gamer. I play to experience the worlds games have to offer. Developer Tale of Tales manage to cater to my touristic sensibilities. They design interactive experiences that provide portals to exploration and narrative rather than game play. I understand that this isn’t something that is to everyone’s tastes, unguided experiences that offer little in the way of action, but to me they prove a beautiful escape. Tale of Tales most notable title to date is The Path, and while it would be misleading to call it … Continue reading Tale of Tales
I don’t like what Mirrors Edge does to me. It captures my most obsessive side. The part of me that is determined to take every jump perfectly. My problem is that I don’t seem to be good enough at it. I am unable or unwilling to spend the time to commit every minutia of every course to memory to enable me to actually be good at it. Perversely, I don’t care. Plowing on, repeating sections, furious at my own ineptitude but enjoying it none the less. The reasons all of the irritations never detract from the games appeal for me … Continue reading Mirror’s Edge (360, PS3, PC)