With the furore about Mass Effect 3’s ending (which for the record I quite liked) people seem to have brushed over the relationship system. Unbelievable characterisations mixed with sallow interactions manage to crate some of the emptiest sentimental claptrap I have seen outside of a Lucas movie.
These are the games that had their price dropped unfairly quickly, those games that should have done better but never got what they deserved.
This is a list of the biggies. Games with the advertising muscle to make an impact, with or without the medias’ approval. Don’t hold that against them though, seek them out if they passed you by.
This should be the last you see of my articles on Shadow’s of the Damned, the game I expected to worship but that I ended up just adoring. It was a hard score to decide on for Play Devil, as their scores are weighted slightly higher than I would naturally place them and I suspect that by comparison to some other reviews on the site I should probably have gone up to 8.5, rather than the flat 8.
For me Shadows of the Damned achieved a sublime mix of creative talent. If I were to compare it to the classics I would see it as a mix of Shakespeare, Mozart and Da Vinci coming together for a production. To my Japanese centric mind, with a propensity for horror and narrative, the pool of creative talent EA pulled together was breath taking. Suda 51 brought his spin to the story, with Shinji Mikami handling game play and Akira Yamaoka on drums… I mean writing the score. Honestly there is nothing in this mix that could possibly go wrong. Right? Well in theory yes but, as I proved one time when I made ramen with a beer and cheese, sometime the whole can be far less than the sum of its parts.
Last month saw the release of a number of significant titles from Japanese designers and developers, most notably Child of Eden and Shadows of the Damned. For a long time gamer like myself they represented hugely significant titles marking (in Eden) a spiritual successor to a classic (Rez), and (in Shadows) a collaboration of some of Japans greatest talents. Yet while my excitement was nearly over flowing at their release, the gaming playing community at large responded with a near inaudible, ‘meh’.
We are back for the almost-last DoFuss Show. December will see the last DoFuss Show with my return from Japan to the UK. As I won’t be in the ‘land of the rising sun’ any more, the opening lyrics claim that I am ‘the number one gaijin, the man in Japan who can’ will become hopelessly inaccurate so (as we can’t be bothered to rewrite the theme tune) we decided to cancel the show.
Whenever I have been asked about my most anticipated game of 2010 is I have answered Dead Space 2. It is an instinctive response; the original was far and away my favourite game of 2008. While I feel the game didn’t need a sequel science-fiction survival horror titles prove a rare breed, so I take them where I can get them.
I don’t like what Mirrors Edge does to me. It captures my most obsessive side. The part of me that is determined to take every jump perfectly. My problem is that I don’t seem to be good enough at it.