This is a list of the biggies. Games with the advertising muscle to make an impact, with or without the medias’ approval. Don’t hold that against them though, seek them out if they passed you by.
It was recently announced last week that the Nintendo 3DS was to undergo quite a sizable price cut (and indeed has since I wrote this originally). Here in the UK the reduction equates to nearly an eighty pound for anyone wanting to pick up the system, with prices plummeting from £220 to £140 RRP.
Proving even more of a challenge in this equation is keeping up with my writing for other sites, but I do at least have a backlog to keep me going until I get to grips with my new employed status. The timeliest posting of one of these reserve reviews has been that of the The Legend of Zelda: Ocarina of Time.
Truthfully part of me hoped that playing The Ocarina of Time would inspire bile in me, that it would draw from me some hateful vitriol of how Nintendo lazily rehash their old titles, and how this one didn’t even have the decency to pretend to be a new game. I wanted my years of tolerance at re-buying the Kyoto based giant’s classic titles to finally reach breaking point, to snap with an amusing display of anger that this was a shameless cash in on the nostalgia of the weak willed. And I could, I could find all the reasons here to justify the rant, to completely tear this remake asunder but I don’t want to, because it is still wonderful.
New Super Mario Bros holds a particularly conflicted place for me in my memories of 2010. After the usual blanket TV ad campaign (that Nintendo subjects Japanese audiences to) interest was high.
It has been a long week, in no way helped by the fact that we had to record this show twice thanks to technical problems. Fortunately the dry run meant that even with my general exhaustion we were able to keep the show mostly on track, and when we didn’t it was at least funny.
Yes, its late, and we missed February completely, but with most of the regular cast having birthdays last month we can be forgiven right? Well maybe not, but we are back again now with added titillating missile silos. I say
I have to listen to every show through again while I edit. Because of this I have started to notice a very different tone (and length) depending on my cohort for the episode. My conclusion is that I am failing
E3 came and went. In the aftermath of the press conferences and the floor coverage from all the major sites, I am left with one burning question. What does Nintendo have to do for the core gaming audience to cut