Resident Evil is an incredible series. While recent incarnations may have shed much of what I loved of the original’s slow paced B-movie horror styling, they have continued to enthrall me. But Resident Evil 6’s three-pronged campaign has solidified a niggling trend in the series.
I make no secret of the fact I no longer consider myself a hardcore gamer. I play to experience the worlds games have to offer. Developer Tale of Tales manage to cater to my touristic sensibilities. They design interactive experiences
Dead Space sets an unsettling atmosphere from the start. Stranded on the Ishimura mining vessel you are soon running for your life weaponless and alone. It maintains tension with disconcerting locals and background whispers. For my taste it relies too