Posts Tagged ‘DLC’

The DoFuss Show – We Don’t Care About Your Left 4 Dead Stories!

Saturday, May 16th, 2009

There is a blight, that dogs both I and Darren. We can take it no longer, this offence to auditory senses. But what is this festering pox covered beast which haunts our iPhones? Left 4 Dead stories. Yes, this show we talk about gaming podcasts. What we like, what we don’t like and why we are happy to pander to your every desire to keep you listening to us.

Talking of keeping people listening this week also sees the announcement of the Street Fighter art book winner, as well as the usual news, game discussion and music. Comments, reviews and good vibes welcome at the usual places.

The DoFuss Show - We Don’t Care About Your Left 4 Dead Stories! [ 1:14:37 ] Play Now | Play in Popup | Download
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Tags: DLC, iPhone, L4D, news, Street Fighter
Posted in podcast 8 Comments »

The DoFuss Show – Heavy Wii

Monday, April 13th, 2009

Lots of Wii this week. It dominated mine and Darrens gaming time. From Madworld to Bit Trip Beat and on to the Virtual Console (for Darren) it has been by far the most my Wii has been used for over a year.

News also has a heavy Nintendo focus. There is the upcoming Silent Hill re-imagining for Wii, Nintendo putting the kibosh on Tecmo bringing Fatal Frame 3 to the West and wanting to invigorate the Japanese gaming market (assumedly with Wii Music 2) its been a high profile week for the big N. We also have a quick chat about up coming game based movies. All of this is followed by a talk about downloadable content in games with a little help from the boards at uuddlrlrba.co.uk and Darrens old games which this week focuses on Segas fantastic Shinobi series.

Somewhere in all this there is also a competition to win the Street Fighter 20th anniversary art book, hot of the presses straight from Japan (pictured here). Over 300 pages of beautiful Street Fighter promotional and concept art all up for grabs. To be in with a chance of winning simply listen and mail the required information to either me (Alex – alex@dofuss.net) or Darren (darren@dofuss.net).

As always feel free to review us on iTune or to comment on dofuss.net or at uuddlrlrba.

Links –
The uuddlrlrba.co.uk forums – http://www.uuddlrlrba.co.uk/
Darrens recommended iPhone game – http://is.gd/rKVa

Heavy Wii [ 0:01 ] Play Now | Play in Popup | Download
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Tags: DLC, iPhone, Nintendo, podcast, Shinobi, Wii
Posted in podcast 12 Comments »

DoFuss’s 2008 Top Downloadable Game and Content of the Year

Wednesday, January 14th, 2009

Digital distribution is spreading its wings still further and continues to branch into the console market. The lower production cost and longer tail on game sales make it a attractive prospect for small developers who may be unable to find a publisher or who don’t want to risk releasing their games in direct competition with ‘triple A’ boxed titles.

It is hard to select one of these titles from all of those released this year. There were classics with face lifts, retro-revivals and innovative new games on each platform and all of them helped establish the downloadable space as a viable alternative for developers. In choosing one game I feel like I am turning my back on numerous others which I enjoyed and continue to play. Street Fighter 2 HD Remix, Mega Man 9, 1942, Bionic Commando (that’s four Capcom titles), Pixel Junk Eden, Castle Crashers, Geometry Wars 2, Rez HD, Braid all titles worth of note, fantastic gaming experiences at a bargain price.

Click for winner's image

Click for winner

But the point of this article is to pick one and it falls to Braid. It is actually the hardest of all of the choices I have made during this set of articles because of my love of classic games. Braid however is an original title from the mind of Jonathan Blow which spins a classic platform game into something different. A game which makes you think not just in the puzzles it presents you with but also in it narrative and message. The fact a game like this, which openly places its self as art, can find a space in such a commercial market and with in that gain an audience through word of mouth really demonstrates a new maturity that is starting to emerge in console gaming. 

For larger companies it is not only a space for smaller titles and re-releases but also for downloadable content (DLC). Some of these companies are even starting to offer significant updates to top tier titles for free. While this may seem like fan service it manages to serve its own purpose for the developers. As long as new content keeps the game fresh people won’t trade it in meaning new comers will have to buy the game new.

Click for winner's image

Click for winner

This leads us nicely into the company with the best DLC support for this year, and if you paying attention to the last paragraph it should be obvious. Criterion’s Burnout Paradise has offered outstanding support though out the year for their fantastic open world driving game. In a surprising move EA backed them in their continued development of free content for what was already an outstanding game. Including front end overhauls, weather and day cycles and even a whole new mechanic with the introduction of bikes. Even after a full year of updated content the support continues on, though now at a modest price. Truly exceptional support for what was already among the best games of the year.

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Tags: 2008, DLC, Picks of the year
Posted in editorial, game 1 Comment »

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