Posts Tagged ‘Wii’

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The DoFuss Show – Craig Charles had far too much to do with it.

Sunday, January 10th, 2010

Darren is back just in time for a semi-festive show. We spend most of our time catching up on the last few months events and our respective holiday breaks but in the process we do touch on lots of games in-between our stories.

As I said last show do not expect Dans wonderfully detailed show notes every week, and this week serves only to reaffirm that declaration. I can tell you that you can expect us to talk about all the games we played recently, Red Dwarf, bad commercials, me pissing myself, me being taunted by hordes of nerds, the upcoming 2010 releases and our vacations. Unfortunately even with Darren back there is no Frakkers this show, but we do have some music and the return of Darrens Old Games.

Hopefully 2010 will mark a more regular schedule for The DoFuss Show as we stream line the formula, but we make no promises. Enjoy the show and keep an eye on the site this month for some gaming memories of the last ten years.

And yes, I am trying to get back in to oil painting.

I am trying to get back in to oil painting, Darren insists on Twitpic updates so keep an eye on that if you care.

Craig Charles had far too much to do with it. [ 1:11:33 ] Play Now | Play in Popup | Download
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Tags: 360, Advance Wars, Assassins Creed, Bangai-O, Capcom, Captain Forever, Dave TV, DS, Games, Games Workshop, iPhone, Mac, Moon, news, PC, PSP, Red Dwarf, Santa Claus, Wii
Posted in podcast 8 Comments »

The DoFuss Show – I Want a Sandwich.

Sunday, August 30th, 2009

Okay, I have finally taken over the reigns of editing, which is why the latest podcast is a tad late. Think I have it all down though, so here’s hoping you won’t notice much of a difference.

During the course of this show we manage to talk about institutionalization… and drugs… and sandwiches, all without diverging from the usual format of news and features. Frakesy, Darren’s old games and the song challenge are back as always and are joined this week by discussion of game prices.

A few extra notes. Every time I say Acclaim I mean Activision. It is a mistake I used to make when I was thirteen, I do not know why its rematerializing now. Also there is no such thing as morphium, thing my brain created a lovely mix of morphine and opium.

I really want a sandwich.

Enjoy the show.

The DoFuss Show – I Want a Sandwich. [ 0:01 ] Play Now | Play in Popup | Download
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Tags: 360, Drugs, Frakes, Madism, Pricing, PS3, Splosion Man, The Path, Wii, Yakuza 3
Posted in news, podcast 6 Comments »

Continuing the Movie Metaphors – Systems’ Markets.

Wednesday, July 22nd, 2009

This console generation has seen a divergence in style for each platform’s exclusive titles. All three home systems have carved out a segment of the market and audience of their own by virtue of this. To revisit elements of my last post, each system’s niche could be best compared to movie genres.

Admit it, you want to see the Mario Pixar movie.

Admit it, you want to see the Mario Pixar movie.

The first and maybe the most obvious is the Wii that occupies a space similar to that of the family movie. Mario could sit happily next to Toy Story and Zelda snuggle next to The Princess Bride. While the system is renowned for its kid friendly image, when put in the context of the movies the power of this becomes apparent. Like a Pixar movie Wii offers entertainment that any audience can enjoy. It offers games that are entertaining on a number of levels and free from inappropriate content. Maybe some would prefer other titles, or kick up some meaningless fuss based on preconception of childishness, but if the audience would let themselves then the games offer simple fun.
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I suspect more Colony Marines would have made it off LV-426 if Mater Chief had been there.

I suspect more Colony Marines would have made it off LV-426 if Mater Chief had been there.

Every system has games that could be described as blockbusters, but the dominance of the 360 in this field is unmatched. The Halos and Gears of War (GoW) are comparable to Aliens, Starship Troopers or if you want something more contemporary (philistines) Transformers. These are games and movies that I can enjoy regularly. Not a year goes by that I don’t revisit some of these games and movies but they are not titles that I feel a deep attachment to. They are fun, mindless and throw away experiences. Do not misunderstand me; these are among my favorite entertainment experiences. I just mean they do not challenge the audience, and rarely inspire further thought or discussion. They are pure escapism and provide mindless, frenetic fun.

Malkovich, Malkovich, Malkovich - Yeah, I got nothing.

Malkovich, Malkovich, Malkovich - Yeah, I got nothing.

Finally comes the more art house domain of the PS3, movies and games that engage the audience on a deeper level than their peers. While entertaining these titles manage to introduce questions and initiate more discussion. Being John Malkovich may not at first glance seem to have much in common with Metal Gear Solid 4, but the level of engagement required and the questions they force the audience to consider are distinctly weightier that of their contemporaries. The result of this is that the audience is affected more deeply than the explosion heavy blockbuster style offerings, but they are less eagerly revisited. I would be happy to revisit GoW, but MGS will stay firmly on my shelf kept more for nostalgia than any practical use. The after discussion is where the entertainment lies for me now in these titles.

Of course this is painting in very broad strokes, focusing on each system key titles (and the perception of each system). Now with the market being considerably more diluted than in previous generations, with fewer exclusives eventually nearly every game will find its way onto your system of choice (assuming the Wii isn’t your only option). Thinking back to the 16-bit era your choice of system would heavily dictate your library. Now though it is only the first party published (with a few rare third party exceptions) which limit player’s selection. This relative freedom is liberating for gamers, assuming that players pick their system wisely based on their interest in the exclusive titles.

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Tags: 360, Movies, PS3, Wii
Posted in article 4 Comments »

The DoFuss Show – “Real men don’t need instructions.”

Saturday, June 20th, 2009

More information on Home Improvement for the Super Nintendo (from Wikipedia)…

The player guides Tim “The Toolman” Taylor in a quest to find some Binford power tools that have gone missing from the set of Tool Time. The game is broken down into 4 worlds of 4 levels, each world containing a boss level.

It is also worth noting that the game had no manual; its splash screen explained, “Real men don’t need instructions.”

Ultimately, the game has received quite negative reviews despite the show’s popularity. This is most likely because of the strange aspect of Tim Taylor trying to recover tools while fighting dinosaurs, mummies, and robots and lack of an instruction manual. The game failed to sell in large numbers and it is hard to find today.

(We also talk about E3).

The DoFuss Show - Real men don’t need instructions. [ 1:01:16 ] Play Now | Play in Popup | Download
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Tags: 360, E3, Home Improvement, PS3, SNES, Wii
Posted in podcast 10 Comments »

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