Posts Tagged ‘Ubisoft’

The DoFuss Show – “I Don’t Let Friends Have a Bite of My Sandwich”.

Friday, April 23rd, 2010

We did it, two shows in one month. Darren and I are back in the saddle and ready to take you on an hour of gaming and sandwich exploration.

Kicking it off with heaven and hell, we visit the KFC Double Down (pictured above) and the problems with Japanese sandwiches. Darren reveals his new found love of Robot Unicorn Attack in what we have been playing, while I do some quick hits on a number of my recent distractions. News features a few choice topics from the last two weeks, which I hoped would enable Darren to engage in conversation about contemporary games. I wasn’t very successful. Games as art is the subject of our main discussion. Inspired by Robert Ebert recent post that declared they could never be, we talk at length about the merits of games and where we think they sit within the spectrum of art and design. And, as always, we wrap up with Darren’s Old Games.

Enjoy the show, please leave comments if you have any and feel free to get in touch if you have any suggestions or questions for us here at DoFuss. Remember to check back for the next show in two weeks.

 I Don’t Let Friends Have a Bite of My Sandwich. [67:34m]: Play Now | Play in Popup | Download
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Tags: Deadly Premonition, Double Down, DRM, Games as Art, Greed Corp, Infinity Ward, iPhone, KFC, Marvel vs Capcom 3, Respawn Entertainment, Robot Unicorn Attack, Roger Ebert, Sandwiches, Shoot one up, Syndicate, Synopsis Quest, Trains, Ubisoft
Posted in Podcast, game 7 Comments »

My Japanese Coach (DS)

Friday, December 12th, 2008

There are frequent discrepancies between the top and bottom screen.

There are frequent discrepancies between the top and bottom screen.

Being a foreign language teacher I cant help but view this with cynicism. But time is my biggest barrier to study and this makes it possible to study while commuting, so I decided to give it a shot.

It breaks lessons down into manageable sections using range of practice techniques. Lessons include writing, listening and word recognition and a number of other exercises. Perhaps the lack voice recognition fortunate considering the trouble it has with writing recognition, but you can record and compare you voice with the ‘games’. It prioritises some dubious words, kill before buy for example. Also lessons are inconsistent. Frequently key words are not introduced until the practice sections, which is tough if this is your only exposure to Japanese.

It stresses that it is best to practice with native speaker. It’s right. But even if you can’t this still proves a reasonable starting point for study.

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Tags: DS, Ubisoft
Posted in Japan, game opinion No Comments »

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