Posts Tagged ‘PS3’

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Dark Void (PS3 – PC, 360) in 250 words.

Sunday, May 30th, 2010

Sometimes you need to reset the bar. As an informed gamer I find more and more that my definition of what constitutes average is slowly creeping upwards. Then Capcom’s Dark Void was thrust into my lap, and I found my equilibrium.

Conceptually Dark Void looked like a solid game. It threw me into a dramatic story, set in a beautiful world with interesting opponents. Add to this cover based combat with the ability to take flight at any time, courtesy of a jetpack, and developer Airtight Games should have been on to a winner. But these elements all combined to make and experience that define the term pedestrian.

Dark Void

See it looks fun, but the soul is missing.

Strangely nothing in the execution of Dark Void is wrong. There are no technical problems, mechanically or graphically, but it contains none of the magic that I seem to have begun taking for granted in my games.

I look to games with similar third person combat, such as Gears of War, and feel none of the spark that made them special. Like a gifted young musician copying their idol, the performance of Dark Void is solid in its execution, but lacks any of the soul that makes the original feel special.

Dark Void looked so promising in previews, but all the final product did for me was establish that good games really do possess a spark that raise them above the masses; a spark that no amount of technical talent or focus testing can substitute for.

Read more about Dark Void here.

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Tags: 360, Airtight Games, Capcom, Dark Void, PC, PS3
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Dragon Age: Origins (PC – Mac, 360 and PS3) in 250 words.

Monday, May 24th, 2010

A labor of love for developer Bioware, Dragon Age: Origins offers classic D&D gameplay. With an emphasis on character interaction, the game makes interesting use of a simple morality system to form some unique party politics.

Games always task us with saving the world, which can make it hard to focus on the little things. We make assumptions that our party will unquestioningly follow us to their deaths however we behave. Not so in Dragon Age, because this is a game where party members have a choice, and the ability to leave.

I played the PC version, which (anecdotally) offers a better experience than the console ports.

It was my party that formed the heart of my experience with Dragon Age. RPGs always see me playing the good guy, helping the people I meet with problems and solving situations in the best way possible. But in Dragon Age decisions are often grey, and the wrong choice can lead to me alienating a party member who disagrees with my leadership.

Having acquired every character I was met with the task of balancing their interests. Not offending a templar may not seem difficult, but it becomes a challenge when others are urging you to use dark magic to expedite a quest.

At its basest level party management is just the binary morality system seen in many RPGs, but with each party member carrying their own values. It’s a simple mechanic that creates fascinating interactions and managed to draw me in far more than the epic mission I was tasked with ever could.

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Tags: 360, Dragon Age, Mac, PC, PS3
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Deadly Premonition (US, 360) The Red Seeds Profile (Japan, 360 and PS3) in 250 words.

Thursday, May 20th, 2010

‘The Asylum’ is a company that piggybacks on the popularity of theatrical blockbusters, producing movies with similar titles at a fraction of the cost. Yet somehow they are always entertaining. Deadly Premonition is what would happen if ‘The Asylum’ made a game.

Deadly Premonition is a third person survival horror with a distinct B-movie vibe. Developer Access Games appears to have played Silent Hill while watching Twin Peaks, and subsequently decided to make a game out of the experience.

Some truly creepy adversaries.

A gulf of difference exists between the visual fidelity of Deadly Premonition and it peers, but it seems to revel in it. No apologies are made for the low-resolution textures, instead utilizing the indistinct nature of the graphics to set the imagination running, allowing them to be truly disturbing.

With some outright broken controls the game is pretty hard to get to grips with, but perseverance pays off as you are treated characters straight out of a David Lynch movie. The protagonist, agent York, stands proudly at the front of this cast with his multiple personality Zach. York’s interactions with Zach provide an elegant justification for his constant ham-fisted exposition, and an excuse ’80s movie monologues, which prove entertaining if you can get past the laughable voice work.

Deeply flawed but entertaining, it is an instant buy if you live in North America where it was released on budget. Unfortunately it is harder to recommend at the £50 price tag of the Asian release.

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Tags: 360, Deadly Premonition, Japan, PS3, The Red Seeds Profile, US
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April Links in Preparation for Golden Week.

Saturday, May 1st, 2010

We are coming in to May, which here in Japan means Golden Week. A magical time of strained family relationships and unspoken expectations that can only result in disappointment. Fortunately if you are I, and thus only involved in these festivities by the loosest of connections, it is possible to sit back and observe during your three extra days off, dodging the barbed comments and drinking beer. Plus as an extra bonus I get to finally try and finish Dragon Age on my laptop.

Unfortunately the downside to my upcoming situation is that I will have no Internet during the five-day visit to my other halves family abode. Thus unless I manage to get my planed post finished in my remaining time in Osaka, April is going to look like a pretty Spartan month for DoFuss. Not to worry really, my time has been fairly well spent, indulging in games (for edification and review) and writing for other sites. I have little to complain about but would like to have managed to get at least one of my two articles in progress up on the site before I left.

There is still a small chance I will manage to complete one of the unfinished projects that sit on my desktop before tomorrow morning when I have to leave. Just in case I don’t however here are some links to my other writings for the month of April on the wonderful Game People and Play Devil. Please visit them and remember to check back here next week for when I get back to civilization to post these articles, and maybe even do a podcast.

Line Rider 2 (Wii), Dark Void (PS3), Greed Corp (360), Lumines (PSP), Heavy Rain (PS3).

Heavy Rain (PS3), Silent Hill – Shattered Memories (Wii), An Open Letter To Fanboys (Feature).

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Tags: 360, Dark Void, Greed Corp, Heavy Rain, Line Rider, Lumines, PS3, PSP, Silent Hill: Shattered Memories, Wii
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