<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
		xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>DoFuss &#187; Japan</title>
	<atom:link href="http://dofuss.net/tag/japan/feed/" rel="self" type="application/rss+xml" />
	<link>http://dofuss.net</link>
	<description>Gaming and J-culture discussion.</description>
	<lastBuildDate>Wed, 16 May 2012 22:00:28 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2</generator>
	<copyright>2008-2011 </copyright>
	<managingEditor>alex@dofuss.net (Alex and Darren)</managingEditor>
	<webMaster>alex@dofuss.net (Alex and Darren)</webMaster>
	<category>DoFuss, gaming and J-Culture</category>
	<ttl>1440</ttl>
	<image>
		<url>http://dofuss.net/dofuss144.jpg</url>
		<title>DoFuss</title>
		<link>http://dofuss.net</link>
		<width>144</width>
		<height>144</height>
	</image>
	<itunes:subtitle>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:subtitle>
	<itunes:summary>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:summary>
	<itunes:keywords>games, japan, xbox, playstation, wii, ds, psp, pc</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Hobbies" />
	</itunes:category>
	<itunes:category text="Comedy" />
	<itunes:author>Alex and Darren</itunes:author>
	<itunes:owner>
		<itunes:name>Alex and Darren</itunes:name>
		<itunes:email>alex@dofuss.net</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://dofuss.net/dofusstitle300.jpg" />
		<item>
		<title>Shadows of the Damned (360, PS3)</title>
		<link>http://dofuss.net/2011/09/13/shadows-of-the-damned-360-ps3/</link>
		<comments>http://dofuss.net/2011/09/13/shadows-of-the-damned-360-ps3/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 03:20:59 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game opinion]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Akira Yamaoka]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shadows of the Damned]]></category>
		<category><![CDATA[Shinji Mikami]]></category>
		<category><![CDATA[Suda 51]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2782</guid>
		<description><![CDATA[For me Shadows of the Damned achieved a sublime mix of creative talent. If I were to compare it to the classics I would see it as a mix of Shakespeare, Mozart and Da Vinci coming together for a production. To my Japanese centric mind, with a propensity for horror and narrative, the pool of creative talent EA pulled together was breath taking. Suda 51 brought his spin to the story, with Shinji Mikami handling game play and Akira Yamaoka on drums… I mean writing the score. Honestly there is nothing in this mix that could possibly go wrong. Right? Well in theory yes but, as I proved one time when I made ramen with a beer and cheese, sometime the whole can be far less than the sum of its parts.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/09/13/shadows-of-the-damned-360-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview with Brandon Sheffield, Writer, Designer and Editor (Link)</title>
		<link>http://dofuss.net/2011/07/28/interview-with-brandon-sheffield-writer-designer-and-editor-link/</link>
		<comments>http://dofuss.net/2011/07/28/interview-with-brandon-sheffield-writer-designer-and-editor-link/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 17:48:16 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[interview]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Brandon Sheffield]]></category>
		<category><![CDATA[Gamasutra]]></category>
		<category><![CDATA[gamesjobsjapan]]></category>
		<category><![CDATA[Insert Credit]]></category>
		<category><![CDATA[Japan]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2746</guid>
		<description><![CDATA[For reference Brandon drew on his experience working on a specific game he was aiding a Japanese developer with. Despite shaping up well the title was cancelled while still in alpha by the publisher due to lack of funds (along with eight other games).]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/28/interview-with-brandon-sheffield-writer-designer-and-editor-link/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cultural Diversity and Ethnocentricity</title>
		<link>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/</link>
		<comments>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 22:57:39 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Call of Duty Black Ops]]></category>
		<category><![CDATA[Child of Eden]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Duke Nukem]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Shadow of the Damned]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2703</guid>
		<description><![CDATA[Last month saw the release of a number of significant titles from Japanese designers and developers, most notably Child of Eden and Shadows of the Damned. For a long time gamer like myself they represented hugely significant titles marking (in Eden) a spiritual successor to a classic (Rez), and (in Shadows) a collaboration of some of Japans greatest talents. Yet while my excitement was nearly over flowing at their release, the gaming playing community at large responded with a near inaudible, 'meh'.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Let Me Speak To You Directly…</title>
		<link>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/</link>
		<comments>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 01:16:24 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Gamepeople]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gamesjobsjapan]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[Playdevil]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Q-Games]]></category>
		<category><![CDATA[TIGA]]></category>
		<category><![CDATA[Train2Game]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2682</guid>
		<description><![CDATA[I will not make excuses, but my life has been turbulent and my attention drawn away from the site by my search for work and my writing for other sites.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; See Me Vanquish My Pain</title>
		<link>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/</link>
		<comments>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 01:29:45 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Anger]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shinji Mikami]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2659</guid>
		<description><![CDATA[Vanquish came at just the right moment to vent some very primitive emotions. And as thoughtless a game as it can be, it was just what I needed.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; New Super Mario Brother (or &#8220;no more plurals&#8221;).</title>
		<link>http://dofuss.net/2011/04/23/dofuss-2010-new-super-mario-brother/</link>
		<comments>http://dofuss.net/2011/04/23/dofuss-2010-new-super-mario-brother/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 11:44:36 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[New Super Mario Bros]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2615</guid>
		<description><![CDATA[New Super Mario Bros holds a particularly conflicted place for me in my memories of 2010. After the usual blanket TV ad campaign (that Nintendo subjects Japanese audiences to) interest was high.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/04/23/dofuss-2010-new-super-mario-brother/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Back in Britain</title>
		<link>http://dofuss.net/2011/01/13/back-in-britain/</link>
		<comments>http://dofuss.net/2011/01/13/back-in-britain/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 01:38:37 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Alan Wake – The Writer]]></category>
		<category><![CDATA[El Shaddai: Ascension of the Metatron]]></category>
		<category><![CDATA[Enslaved – Odyssey to the West]]></category>
		<category><![CDATA[Game of the Year Awards]]></category>
		<category><![CDATA[Game People]]></category>
		<category><![CDATA[Halo – Reach]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[King of Fighters – Sky Stage]]></category>
		<category><![CDATA[Marvel vs Capcom 3]]></category>
		<category><![CDATA[Play Devil]]></category>
		<category><![CDATA[Prinny Can I Really be the Hero]]></category>
		<category><![CDATA[Sonic the Hedgehog - Episode 1]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Valkyria Chronicles 3]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2465</guid>
		<description><![CDATA[DoFuss has moved, or more accurately I have moved, back to the UK. After nearly seven years in Japan the time came to head home and start looking for work in the game industry seriously. It is going to be an uphill struggle...]]></description>
		<wfw:commentRss>http://dofuss.net/2011/01/13/back-in-britain/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The DoFuss Show – The Penultimate</title>
		<link>http://dofuss.net/2010/11/25/the-dofuss-show-%e2%80%93-the-penultimate/</link>
		<comments>http://dofuss.net/2010/11/25/the-dofuss-show-%e2%80%93-the-penultimate/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 16:44:31 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[podcast]]></category>
		<category><![CDATA[1Up]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[3D Space Tank]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Arnold Schwarzenegger]]></category>
		<category><![CDATA[Bathesda]]></category>
		<category><![CDATA[Bible]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Enslaved]]></category>
		<category><![CDATA[Golden Eye]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Keiji Inafune]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PSP Go!]]></category>
		<category><![CDATA[Shinji Mikami]]></category>
		<category><![CDATA[Supreme Court]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Vanquish]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Yakuza The End]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2457</guid>
		<description><![CDATA[We are back for the almost-last DoFuss Show. December will see the last DoFuss Show with my return from Japan to the UK. As I won’t be in the ‘land of the rising sun’ any more, the opening lyrics claim that I am ‘the number one gaijin, the man in Japan who can’ will become hopelessly inaccurate so (as we can’t be bothered to rewrite the theme tune) we decided to cancel the show.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/11/25/the-dofuss-show-%e2%80%93-the-penultimate/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://dofuss.net/podpress_trac/feed/2457/0/DFS33.mp3" length="152679360" type="audio/mpeg" />
		<itunes:duration>1:03:37</itunes:duration>
		<itunes:subtitle>We are back for the almost-last DoFuss Show. December will see the last DoFuss Show with my return from Japan to the UK. As I won’t be in the ‘land of the rising sun’ any more, the opening lyrics claim that I am ‘the number one gaijin, the man in Ja[...]</itunes:subtitle>
		<itunes:summary>We are back for the almost-last DoFuss Show. December will see the last DoFuss Show with my return from Japan to the UK. As I won’t be in the ‘land of the rising sun’ any more, the opening lyrics claim that I am ‘the number one gaijin, the man in Japan who can’ will become hopelessly inaccurate so (as we can’t be bothered to rewrite the theme tune) we decided to cancel the show.</itunes:summary>
		<itunes:keywords>podcast</itunes:keywords>
		<itunes:author>Alex and Darren</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Cross Pollination (in 250 words).</title>
		<link>http://dofuss.net/2010/06/02/cross-pollination/</link>
		<comments>http://dofuss.net/2010/06/02/cross-pollination/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 13:31:29 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Jun Takeuchi]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2313</guid>
		<description><![CDATA[Since the very first examples video games have influenced each other. Growing from a few seeds the industry has evolved. Occasionally a single shoot is split, forming a new branch in the evolution. Some of these are dead ends, while others flourish. Even more rarely branches come together and make something new.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/06/02/cross-pollination/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deadly Premonition (US, 360) The Red Seeds Profile (Japan, 360 and PS3) in 250 words.</title>
		<link>http://dofuss.net/2010/05/20/deadly-premonition-us-360-the-red-seeds-profile-japan-360-and-ps3/</link>
		<comments>http://dofuss.net/2010/05/20/deadly-premonition-us-360-the-red-seeds-profile-japan-360-and-ps3/#comments</comments>
		<pubDate>Wed, 19 May 2010 16:36:11 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game opinion]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Deadly Premonition]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[The Red Seeds Profile]]></category>
		<category><![CDATA[US]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2272</guid>
		<description><![CDATA[‘The Asylum’ is a company that piggybacks on the popularity of theatrical blockbusters, producing movies with similar titles at a fraction of the cost. Yet somehow they are always entertaining. Deadly Premonition is what would happen if ‘The Asylum’ made a game.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/05/20/deadly-premonition-us-360-the-red-seeds-profile-japan-360-and-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The DoFuss Show – Trying To Bridge Cultural Divides.</title>
		<link>http://dofuss.net/2010/05/14/the-dofuss-show-%e2%80%93-trying-to-bridge-cultural-divides/</link>
		<comments>http://dofuss.net/2010/05/14/the-dofuss-show-%e2%80%93-trying-to-bridge-cultural-divides/#comments</comments>
		<pubDate>Thu, 13 May 2010 18:13:07 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[Japan]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Final Fight]]></category>
		<category><![CDATA[Guinness]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jump Ultimate All Stars]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Records]]></category>
		<category><![CDATA[Super Street Fighter 4]]></category>
		<category><![CDATA[The Bill]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2239</guid>
		<description><![CDATA[This show’s unintentional theme is cultural divides. With me returning to the UK later this year Darren decided to prepare me for re-entry with terrifying snippets from the British tabloid ‘The Sun’. While this is an apt reintroduction to the state of my home nation, I cannot help but feel there is a veiled message from Darren to stay in the land of sushi and fun that is Japan.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/05/14/the-dofuss-show-%e2%80%93-trying-to-bridge-cultural-divides/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://dofuss.net/podpress_trac/feed/2239/0/DFS27.mp3" length="179223948" type="audio/mpeg" />
		<itunes:duration>1:14:40</itunes:duration>
		<itunes:subtitle>This show’s unintentional theme is cultural divides. With me returning to the UK later this year Darren decided to prepare me for re-entry with terrifying snippets from the British tabloid ‘The Sun’. While this is an apt reintroduction to the state [...]</itunes:subtitle>
		<itunes:summary>This show’s unintentional theme is cultural divides. With me returning to the UK later this year Darren decided to prepare me for re-entry with terrifying snippets from the British tabloid ‘The Sun’. While this is an apt reintroduction to the state of my home nation, I cannot help but feel there is a veiled message from Darren to stay in the land of sushi and fun that is Japan.</itunes:summary>
		<itunes:keywords>Japan, news, podcast</itunes:keywords>
		<itunes:author>Alex and Darren</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Where For Art Thou&#8230; Oh, There You Are.</title>
		<link>http://dofuss.net/2009/12/18/where-for-art-thou-oh-there-you-are/</link>
		<comments>http://dofuss.net/2009/12/18/where-for-art-thou-oh-there-you-are/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 13:46:45 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[images]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[Dragon Quest IX]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[Sales]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1916</guid>
		<description><![CDATA[I have to confess to being disappointed. Years of hearing about landmark game launches in Japan created in me a misconception. I erroneously believed that somehow games of note drew everyone from their homes in a frenzied fit to politely queue outside any and every game store in the land to get their mitts on [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/12/18/where-for-art-thou-oh-there-you-are/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Behemoth TGS Interview – Part 2</title>
		<link>http://dofuss.net/2009/12/04/the-behemoth-tgs-interview-%e2%80%93-part-2/</link>
		<comments>http://dofuss.net/2009/12/04/the-behemoth-tgs-interview-%e2%80%93-part-2/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 10:57:46 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Alien Hominid]]></category>
		<category><![CDATA[Castle Crashers]]></category>
		<category><![CDATA[Game 3]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[The Behemoth]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1849</guid>
		<description><![CDATA[This is the second part of my two-part interview with The Behemoth, developers of Alien Hominid, Castle Crashers and ‘Game 3’ (read Part 1 here). The remainder of the interview is solely with John Baez. We discus the reception of Game 3 both in the West and Japan, features of the upcoming Castle Crashers on [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/12/04/the-behemoth-tgs-interview-%e2%80%93-part-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Behemoth TGS Interview – Part 1</title>
		<link>http://dofuss.net/2009/12/02/the-behemoth-tgs-interview-%e2%80%93-part-1/</link>
		<comments>http://dofuss.net/2009/12/02/the-behemoth-tgs-interview-%e2%80%93-part-1/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 16:01:14 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Alien Hominid]]></category>
		<category><![CDATA[Castle Crashers]]></category>
		<category><![CDATA[Game 3]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[The Behemoth]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1832</guid>
		<description><![CDATA[This is part one of a two-part interview with John Baez and Dan Paladin from The Behemoth, makers of the Alien Hominid, Castle Crashers and the upcoming ‘Game 3’ (see my preview of Game 3 here). In this first part we talk about the success of Castle Crasher’s, Game 3’s development and Castle Crashers and [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/12/02/the-behemoth-tgs-interview-%e2%80%93-part-1/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Gaming in Japan</title>
		<link>http://dofuss.net/2009/09/02/gaming-in-japan/</link>
		<comments>http://dofuss.net/2009/09/02/gaming-in-japan/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 13:16:14 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Playdevil]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1526</guid>
		<description><![CDATA[I just had an article go up on Playdevil. There are a few lines that looking back I would edit (the one about Japan being a gaming Mecca is a little ham-fisted in retrospect) but I can&#8217;t get at it to make any changes, which in a way is quite liberating! Here is a short [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/09/02/gaming-in-japan/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Jumping on the Bandwagon</title>
		<link>http://dofuss.net/2009/04/12/jumping-on-the-bandwagon/</link>
		<comments>http://dofuss.net/2009/04/12/jumping-on-the-bandwagon/#comments</comments>
		<pubDate>Sun, 12 Apr 2009 10:34:40 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Racism]]></category>
		<category><![CDATA[Resident Evil 5]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=967</guid>
		<description><![CDATA[It seems that recently the gaming world exploded on Resident Evil 5’s portrayal of race. It feels like every major gaming enthusiast site had something to say about it. Opinions have ranged from indignant to uncaring, but whatever your stance it is a debate worth having. Many of the articles seem worthy of a response, [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/04/12/jumping-on-the-bandwagon/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Yakuza 3’s Cast</title>
		<link>http://dofuss.net/2009/02/11/yakuza-3%e2%80%99s-cast/</link>
		<comments>http://dofuss.net/2009/02/11/yakuza-3%e2%80%99s-cast/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 17:37:21 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Ayana Tsubaki]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Tatsuya Fujiwara]]></category>
		<category><![CDATA[Yakuza 3]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=621</guid>
		<description><![CDATA[Famitsu recently ran an article about a recent Sega event for the release of Yakuza 3. For those who don’t know about the series it’s basically a gang land fighter, set in Japan, with RPG elements. In the West it received limited commercial success, but critics enjoyed them and their faithful reconstructions of the Tokyo [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/02/11/yakuza-3%e2%80%99s-cast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Japan’s Handheld Market</title>
		<link>http://dofuss.net/2008/11/26/japan%e2%80%99s-handheld-market/</link>
		<comments>http://dofuss.net/2008/11/26/japan%e2%80%99s-handheld-market/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 15:37:45 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=191</guid>
		<description><![CDATA[In Japan the handheld is king. Week after week PSP and DS battle it out at the top to the hardware charts. Recently of course sales of both have been rejuvenated by the PSP-3000 and the DSi with many buying yet another version of their favorite system. Many factors effecting Japans market mirror the West’s. [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/11/26/japan%e2%80%99s-handheld-market/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Japan’s Home Console Market</title>
		<link>http://dofuss.net/2008/11/14/japan%e2%80%99s-home-console-market/</link>
		<comments>http://dofuss.net/2008/11/14/japan%e2%80%99s-home-console-market/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 08:06:18 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=175</guid>
		<description><![CDATA[Since the mid-nineties the worldwide console market has stabilised. Where there used to be numerous platforms vying for attention, with battle lines drawn between regions, resent years have seen the market consolidate with only three platforms fighting for our money each generation. Japan’s market has been the most stagnant. In part this was due to [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/11/14/japan%e2%80%99s-home-console-market/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Japanese Game Market</title>
		<link>http://dofuss.net/2008/10/30/the-japanese-game-market/</link>
		<comments>http://dofuss.net/2008/10/30/the-japanese-game-market/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 14:04:24 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Japan]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=162</guid>
		<description><![CDATA[Japan’s games are famously ethnocentric. Any one of my generation with an interest in games will remember the dream of importing one of these curios. The shear number of these games is bewildering. The used game market is so vast that in any city you are never far from a store filled with NES or [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/10/30/the-japanese-game-market/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox in Japan</title>
		<link>http://dofuss.net/2008/10/22/xbox-in-japan/</link>
		<comments>http://dofuss.net/2008/10/22/xbox-in-japan/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 14:54:22 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Square-Enix]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=160</guid>
		<description><![CDATA[It hasn’t escaped anyone’s attention that over the last five weeks in Japan the 360 has been outselling PS3. After failure to penetrate Japan since the Xbox launched in 2002 suddenly they are gaining momentum. Three factors are allowing Microsoft to continue to ride this perfect storm. First the Xbox is now half the price [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/10/22/xbox-in-japan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tokyo Game Show &#8211; The Floor.</title>
		<link>http://dofuss.net/2008/10/13/tokyo-game-show-the-floor/</link>
		<comments>http://dofuss.net/2008/10/13/tokyo-game-show-the-floor/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 11:29:57 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[Tokyo Game Show]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=121</guid>
		<description><![CDATA[Having lived in Japan for four years my view of the world has changed. Many things that visitors may find bizarre are common place to me. Not so at TGS. Imagine the Tokyo subway at rush hour, where thousands of salaried business men turn in to rugby players each day. All of them trying to [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/10/13/tokyo-game-show-the-floor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Podcast 4 &#8211; 05/09/2008</title>
		<link>http://dofuss.net/2008/09/06/podcast-4-05092008/</link>
		<comments>http://dofuss.net/2008/09/06/podcast-4-05092008/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 18:55:24 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[Japan]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[Beat 'um ups]]></category>
		<category><![CDATA[Games are Art]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[Too Human]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=80</guid>
		<description><![CDATA[Darren hijacks the show from the start to talk about his favorite topic, 2D fighting games. Once he runs out of games to talk about its back to business with talk of recent and up coming posts a well as some talk about coffee and Kinki University. Click here to download Podcast 4 (62MB)]]></description>
		<wfw:commentRss>http://dofuss.net/2008/09/06/podcast-4-05092008/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://dofuss.net/podcasts/podcast4.mp3" length="61959728" type="audio/mpeg" />
		<enclosure url="http://dofuss.net/oldpodcasts/podcast4.mp3" length="61959728" type="audio/mpeg" />
	</item>
		<item>
		<title>Wario Land Shake (Wii)</title>
		<link>http://dofuss.net/2008/08/13/wario-land-shake-wii/</link>
		<comments>http://dofuss.net/2008/08/13/wario-land-shake-wii/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 05:40:20 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wario]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=9</guid>
		<description><![CDATA[Nintendo’s recent policies are distancing them from experienced players. Mario Galaxy proved they could still deliver the goods for the hardcore, but that was 8 months ago so it falls to Wario Land shake to pick up the torch. It doesn’t. The problem is Wario is a dick, designed to appeal 12 year old boys, [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/08/13/wario-land-shake-wii/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Bangai-O Spirits (DS)</title>
		<link>http://dofuss.net/2008/08/13/bangai-o-spirits-ds/</link>
		<comments>http://dofuss.net/2008/08/13/bangai-o-spirits-ds/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 05:16:01 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[Bangai-O]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[Shooter]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=7</guid>
		<description><![CDATA[It will be rare I’ll be able to talk with any confidence on a game most people haven’t played. So roll on Treasures newest offering, Bangai-O Spirits (DS). Seemingly it involves a 30cm tall robot, but it’s all in Japanese so any plot it’s lost. Not that I care a story here would be like [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/08/13/bangai-o-spirits-ds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Death of the Arcade?</title>
		<link>http://dofuss.net/2008/08/13/the-death-of-the-arcade/</link>
		<comments>http://dofuss.net/2008/08/13/the-death-of-the-arcade/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 18:55:50 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=4</guid>
		<description><![CDATA[Charitably you could call me fair skinned, or less charitably ginger. So as a child on vacation I was either smearing sun-block over my blubber or hiding in arcades playing ‘Star Wars.’ Its crisp graphics still burn brightly as one of my earliest memories. Sadly arcades are dieing, victim to what the home experience now [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/08/13/the-death-of-the-arcade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

