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	<title>DoFuss &#187; Infinity Ward</title>
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	<link>http://dofuss.net</link>
	<description>Gaming and J-culture discussion.</description>
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	<copyright>2008-2011 </copyright>
	<managingEditor>alex@dofuss.net (Alex and Darren)</managingEditor>
	<webMaster>alex@dofuss.net (Alex and Darren)</webMaster>
	<category>DoFuss, gaming and J-Culture</category>
	<ttl>1440</ttl>
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	<itunes:subtitle>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:subtitle>
	<itunes:summary>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:summary>
	<itunes:keywords>games, japan, xbox, playstation, wii, ds, psp, pc</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Hobbies" />
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	<itunes:category text="Comedy" />
	<itunes:author>Alex and Darren</itunes:author>
	<itunes:owner>
		<itunes:name>Alex and Darren</itunes:name>
		<itunes:email>alex@dofuss.net</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://dofuss.net/dofusstitle300.jpg" />
		<item>
		<title>The DoFuss Show – Productively Doing Nothing.</title>
		<link>http://dofuss.net/2010/05/26/the-dofuss-show-%e2%80%93-productively-doing-nothing/</link>
		<comments>http://dofuss.net/2010/05/26/the-dofuss-show-%e2%80%93-productively-doing-nothing/#comments</comments>
		<pubDate>Tue, 25 May 2010 18:11:02 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game opinion]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Alcohol]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Evoke]]></category>
		<category><![CDATA[iHobo]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Jane McGonigal]]></category>
		<category><![CDATA[Natal]]></category>
		<category><![CDATA[Online gaming]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Productivity]]></category>
		<category><![CDATA[PSP 2]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Rocket Knight]]></category>
		<category><![CDATA[Stockholm Syndrome]]></category>
		<category><![CDATA[Super Mario RPG]]></category>
		<category><![CDATA[Time Paradox]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2302</guid>
		<description><![CDATA[Gaming news and talk of what we have been playing sits as ever at the front of the show, but this time the feature topping our metaphorical cake is whether playing online games could make us better people. This is an idea put forward by Jane McGonigal, a designer at the Institute for the Future, during her talk at TED in February. While it may seem like a bizarre idea, much of what she said got me thinking that there maybe something to it, as did looking at her online games that have been designed to harness the power of the game playing public for good.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/05/26/the-dofuss-show-%e2%80%93-productively-doing-nothing/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://dofuss.net/podpress_trac/feed/2302/0/DFS28.mp3" length="153250919" type="audio/mpeg" />
		<itunes:duration>1:03:51</itunes:duration>
		<itunes:subtitle>Gaming news and talk of what we have been playing sits as ever at the front of the show, but this time the feature topping our metaphorical cake is whether playing online games could make us better people. This is an idea put forward by Jane McGonig[...]</itunes:subtitle>
		<itunes:summary>Gaming news and talk of what we have been playing sits as ever at the front of the show, but this time the feature topping our metaphorical cake is whether playing online games could make us better people. This is an idea put forward by Jane McGonigal, a designer at the Institute for the Future, during her talk at TED in February. While it may seem like a bizarre idea, much of what she said got me thinking that there maybe something to it, as did looking at her online games that have been designed to harness the power of the game playing public for good.</itunes:summary>
		<itunes:keywords>news, podcast</itunes:keywords>
		<itunes:author>Alex and Darren</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<item>
		<title>The DoFuss Show – “I Don’t Let Friends Have a Bite of My Sandwich”.</title>
		<link>http://dofuss.net/2010/04/23/the-dofuss-show-%e2%80%93-%e2%80%9ci-don%e2%80%99t-let-friends-have-a-bite-of-my-sandwich%e2%80%9d/</link>
		<comments>http://dofuss.net/2010/04/23/the-dofuss-show-%e2%80%93-%e2%80%9ci-don%e2%80%99t-let-friends-have-a-bite-of-my-sandwich%e2%80%9d/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 08:43:14 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[game]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Deadly Premonition]]></category>
		<category><![CDATA[Double Down]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[Games as Art]]></category>
		<category><![CDATA[Greed Corp]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[KFC]]></category>
		<category><![CDATA[Marvel vs Capcom 3]]></category>
		<category><![CDATA[Respawn Entertainment]]></category>
		<category><![CDATA[Robot Unicorn Attack]]></category>
		<category><![CDATA[Roger Ebert]]></category>
		<category><![CDATA[Sandwiches]]></category>
		<category><![CDATA[Shoot one up]]></category>
		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[Synopsis Quest]]></category>
		<category><![CDATA[Trains]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2189</guid>
		<description><![CDATA[We did it, two shows in one month. Darren and I are back in the saddle and ready to take you on an hour of gaming and sandwich exploration. Kicking it off with heaven and hell, we visit the KFC Double Down (pictured above) and the problems with Japanese sandwiches. Darren reveals his new found [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/04/23/the-dofuss-show-%e2%80%93-%e2%80%9ci-don%e2%80%99t-let-friends-have-a-bite-of-my-sandwich%e2%80%9d/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
			<enclosure url="http://dofuss.net/podpress_trac/feed/2189/0/DFS26.mp3" length="162167034" type="audio/mpeg" />
		<itunes:duration>1:07:34</itunes:duration>
		<itunes:subtitle>We did it, two shows in one month. Darren and I are back in the saddle and ready to take you on an hour of gaming and sandwich exploration.

Kicking it off with heaven and hell, we visit the KFC Double Down (pictured above) and the problems with Jap[...]</itunes:subtitle>
		<itunes:summary>We did it, two shows in one month. Darren and I are back in the saddle and ready to take you on an hour of gaming and sandwich exploration.

Kicking it off with heaven and hell, we visit the KFC Double Down (pictured above) and the problems with Japanese sandwiches. Darren reveals his new found love of Robot Unicorn Attack in what we have been playing, while I do some quick hits on a number of my recent distractions. News features a few choice topics from the last two weeks, which I hoped would enable Darren to engage in conversation about contemporary games. I wasn’t very successful. Games as art is the subject of our main discussion. Inspired by Robert Ebert recent post that declared they could never be, we talk at length about the merits of games and where we think they sit within the spectrum of art and design. And, as always, we wrap up with Darren’s Old Games.
Enjoy the show, please leave comments if you have any and feel free to get in touch if you have any suggestions or questions for us here at DoFuss. Remember to check back for the next show in two weeks. </itunes:summary>
		<itunes:keywords>game, podcast</itunes:keywords>
		<itunes:author>Alex and Darren</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>The DoFuss Show – Back to Basics.</title>
		<link>http://dofuss.net/2010/04/07/the-dofuss-show-%e2%80%93-back-to-basics/</link>
		<comments>http://dofuss.net/2010/04/07/the-dofuss-show-%e2%80%93-back-to-basics/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 15:13:26 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[podcast]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Baseball Blast!]]></category>
		<category><![CDATA[Canabalt]]></category>
		<category><![CDATA[Dark Void]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Line Rider]]></category>
		<category><![CDATA[Little League World Baseball 2008]]></category>
		<category><![CDATA[Lumines]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[Plants Vs Zombies]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Robot Unicorn]]></category>
		<category><![CDATA[Sonic 4]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Street Figther The Movie]]></category>
		<category><![CDATA[Tony Hawk]]></category>
		<category><![CDATA[Valkyria Chronicles]]></category>
		<category><![CDATA[Wolfenstine RPG]]></category>
		<category><![CDATA[Yakuza 3]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2141</guid>
		<description><![CDATA[Recently the show has been in a state of flux. Regulars will no doubt have noticed, and any newer listeners who have heard more than two episodes will probably have been confused, by the total shifts in tone between shows. So to try and inject some stability to proceedings Darren and I have made a [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/04/07/the-dofuss-show-%e2%80%93-back-to-basics/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://dofuss.net/podpress_trac/feed/2141/0/DFS25.mp3" length="169107246" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>Recently the show has been in a state of flux. Regulars will no doubt have noticed, and any newer listeners who have heard more than two episodes will probably have been confused, by the total shifts in tone between shows. So to try and inject some [...]</itunes:subtitle>
		<itunes:summary>Recently the show has been in a state of flux. Regulars will no doubt have noticed, and any newer listeners who have heard more than two episodes will probably have been confused, by the total shifts in tone between shows. So to try and inject some stability to proceedings Darren and I have made a commitment to get back to the usual fortnightly format with just the two of us. Our theory is if we can’t provide quality we should at least aim for consistency.
With such a long break since Darren’s last outing we spend a little time getting reacquainted then it’s down to the game discussion. Having played plenty of games we handout some off the cuff opinions and then hit up the last months big news stories giving our own views, suggestions and fabrications (well factual errors to be more accurate). After that it is on to a quick featurette in which we discus the trails of localising with regards to Sega’s Western release of Yakuza 3. Finally we round it off with the long awaited return of Darren’s Old Games, which this time is Street Fighter The Movie (The Game). 

Enjoy the show, and be sure to check back in two weeks to see if Darren and I can make good on our new commitment. </itunes:summary>
		<itunes:keywords>podcast</itunes:keywords>
		<itunes:author>Alex and Darren</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:block>no</itunes:block>
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