Games have come a long way in the past decade. Characters’ ability to emote thanks to the power of the current systems, and developers’ willingness to control the pace of stories, displays a new maturity for the industry.
DoFuss’s Titles Without the Budget or Deserved Attention in 2011.
These are the games that seemed to get less love, either in ‘game of the year’ lists I read on other sites or from general sales figures. This is my small attempt to redress the balance.