This is the second part of my two-part interview with The Behemoth, developers of Alien Hominid, Castle Crashers and ‘Game 3’ (read Part 1 here). The remainder of the interview is solely with John Baez. We discus the reception of
This is part one of a two-part interview with John Baez and Dan Paladin from The Behemoth, makers of the Alien Hominid, Castle Crashers and the upcoming ‘Game 3’ (see my preview of Game 3 here). In this first part
I know it is late, with all of the Tokyo Game Show write-ups, reviews and articles that I had to get posted things have been hectic. But it is here now and stuffed to bursting point with previews, discussion and
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Expect something more substantial soon about my experience as a whole in the next few days, but incase you were wondering where all my TGS previews are you can find them at Play Devil and Go Gaming Giant. Hope you