Song Rush – First Impressions

Hi all, it has been a while. Just throwing up a few overflows from other sites.

This is a first impressions piece for Pocket Gamer about Song Rush that didn’t go up because the review (which was to go up the same day) contradicted it… or rather proved that extended play made it dull compared to classics like Canabalt.

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Bulky Pix’s new endless runner Song Rush, takes the familiar run-and-slide formula and adds a musical twist.

Generating courses from music in your devices library, obstacles appear in time with the beat, making rhythm and timing just as important as reactions.

Bringing your own music into Song Rush is a simple process, one button press will bring up your music library and tapping the desired tracks will sync them to the game.

Back on the game menu, tapping a song for the first time will generate the track. The tune dictates the difficulty, though the top and bottom rankings of the 3-point scale do contain quite a broad range.

Beat it

Beat it

Jumping and sliding past obstacles to stay a head of the screen is generally quite easy, but it is only by executing perfectly in time with the music that big scores can be racked up.

Well-executed manoeuvres speeds up the little runner. Here the games bold and colourful visual style helps as, even at a seconds notice, it is clear what is coming next.

Its freemuim hooks are quick to materialise if you are struggling with the game, with a number of purchase options available.

You start with 2 blue tokens, which is 2 plays. These unlock every twenty minutes. Three of these can be held at a time, with more slots available to be permanently unlocked for £5.49 / $7.99.

Jump around

Jump around

Trading ‘notes’ (that can be collected in game) can also earn extra plays. 1500 notes equates to 5 star tokens (which can be used like blue tokens), but if you are lacking the required number of notes more can be purchased, with £1.49 / $1.99 buying exactly 1500.

Other purchases included XP multipliers (x2 for £5.49 / $7.99) and even an Unlimited Play option, which will set you back £39.99 / $49.99.

Luckily, as long as you are good at the game, or willing to grind out easier tracks, staying in the free side of freemuim should be quite manageable.

The little we have played of Song Rush is a bit of fun, and if you have a good music collection on your iOS or Android device there is no reason you shouldn’t download it for free right now.

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