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Cultural Diversity and Ethnocentricity

Child of Eden

Last month saw the release of a number of significant titles from Japanese designers and developers, most notably Child of Eden and Shadows of the Damned. For a long time gamer like myself they represented hugely significant titles marking (in Eden) a spiritual successor to a classic (Rez), and (in Shadows) a collaboration of some of Japans greatest talents. Yet while my excitement was nearly over flowing at their release, the gaming playing community at large responded with a near inaudible, ‘meh’.

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Cross Pollination (in 250 words).

Genetics

Since the very first examples video games have influenced each other. Growing from a few seeds the industry has evolved. Occasionally a single shoot is split, forming a new branch in the evolution. Some of these are dead ends, while others flourish. Even more rarely branches come together and make something new.

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The DoFuss Show – Trying To Bridge Cultural Divides.

Scary stuff.

This show’s unintentional theme is cultural divides. With me returning to the UK later this year Darren decided to prepare me for re-entry with terrifying snippets from the British tabloid ‘The Sun’. While this is an apt reintroduction to the state of my home nation, I cannot help but feel there is a veiled message from Darren to stay in the land of sushi and fun that is Japan.

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