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	<title>DoFuss &#187; editorial</title>
	<atom:link href="http://dofuss.net/category/editorial/feed/" rel="self" type="application/rss+xml" />
	<link>http://dofuss.net</link>
	<description>Gaming and J-culture discussion.</description>
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	<copyright>2008-2011 </copyright>
	<managingEditor>alex@dofuss.net (Alex and Darren)</managingEditor>
	<webMaster>alex@dofuss.net (Alex and Darren)</webMaster>
	<category>DoFuss, gaming and J-Culture</category>
	<ttl>1440</ttl>
	<image>
		<url>http://dofuss.net/dofuss144.jpg</url>
		<title>DoFuss</title>
		<link>http://dofuss.net</link>
		<width>144</width>
		<height>144</height>
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	<itunes:subtitle>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:subtitle>
	<itunes:summary>Darren (in the UK) and Alex (in Japan) compare notes on gaming, Japanese pop-culture and inconsequential nonsense.</itunes:summary>
	<itunes:keywords>games, japan, xbox, playstation, wii, ds, psp, pc</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Hobbies" />
	</itunes:category>
	<itunes:category text="Comedy" />
	<itunes:author>Alex and Darren</itunes:author>
	<itunes:owner>
		<itunes:name>Alex and Darren</itunes:name>
		<itunes:email>alex@dofuss.net</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>yes</itunes:explicit>
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		<item>
		<title>(The Final Late) Gamescom Catch Up &#8211; Getting Down To It.</title>
		<link>http://dofuss.net/2012/01/31/the-final-late-gamescom-catch-up-getting-down-to-it/</link>
		<comments>http://dofuss.net/2012/01/31/the-final-late-gamescom-catch-up-getting-down-to-it/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 02:16:43 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[From]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Ridge Racer]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Skullgirls]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2904</guid>
		<description><![CDATA[It is nice to have a business area. Having a space to sit and write, take notes or just having people with enough time to answer your questions, is not vital to providing prompt coverage but it certainly helps. Experiencing it for the first time, after years of writing on my lap or in a dingy pressroom, I was especially appreciative.]]></description>
		<wfw:commentRss>http://dofuss.net/2012/01/31/the-final-late-gamescom-catch-up-getting-down-to-it/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>(A Really Late) Gamescom Catch Up &#8211; Hands Off</title>
		<link>http://dofuss.net/2012/01/17/a-really-late-gamescom-catch-up-hands-off/</link>
		<comments>http://dofuss.net/2012/01/17/a-really-late-gamescom-catch-up-hands-off/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 03:41:13 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[Codemasters]]></category>
		<category><![CDATA[Darksiders 2]]></category>
		<category><![CDATA[F1 2011]]></category>
		<category><![CDATA[Gamescom]]></category>
		<category><![CDATA[Hands-off]]></category>
		<category><![CDATA[Metro Last Light]]></category>
		<category><![CDATA[THQ]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2885</guid>
		<description><![CDATA[Coming from the comparatively down and dirty TGS, Gamescom’s attitude to press had a great many advantages. There was one disadvantage however, which was that a great many games I DIDN’T get to play, that I was only allowed to watch. Of course Tokyo had its own fair share of ‘game theatres’ for upcoming games still early in development but with no appointments I rarely saw them.]]></description>
		<wfw:commentRss>http://dofuss.net/2012/01/17/a-really-late-gamescom-catch-up-hands-off/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>It&#8217;s Been a While</title>
		<link>http://dofuss.net/2012/01/13/it-has-been-a-while/</link>
		<comments>http://dofuss.net/2012/01/13/it-has-been-a-while/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 17:28:55 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[DoFuss]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2879</guid>
		<description><![CDATA[Hello there all. Hope you had a good break, got through some of your gaming backlog and are ready for a new year. Personally I am not ready for 2012 at all. The last few months of games really took it out of me, with games that demanded my attention long into the night thanks to both review deadlines and unhealthy addictions.]]></description>
		<wfw:commentRss>http://dofuss.net/2012/01/13/it-has-been-a-while/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Going Down (3DS Price Cut)</title>
		<link>http://dofuss.net/2011/09/04/going-down-3ds-price-cut/</link>
		<comments>http://dofuss.net/2011/09/04/going-down-3ds-price-cut/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 22:26:19 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Ambassador Program]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Price cut]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2773</guid>
		<description><![CDATA[It was recently announced last week that the Nintendo 3DS was to undergo quite a sizable price cut (and indeed has since I wrote this originally). Here in the UK the reduction equates to nearly an eighty pound for anyone wanting to pick up the system, with prices plummeting from £220 to £140 RRP.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/09/04/going-down-3ds-price-cut/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Link to Link</title>
		<link>http://dofuss.net/2011/08/10/a-link-to-link/</link>
		<comments>http://dofuss.net/2011/08/10/a-link-to-link/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 22:15:24 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[The Legend of Zelda: Ocarina of Time]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2767</guid>
		<description><![CDATA[Proving even more of a challenge in this equation is keeping up with my writing for other sites, but I do at least have a backlog to keep me going until I get to grips with my new employed status. The timeliest posting of one of these reserve reviews has been that of the The Legend of Zelda: Ocarina of Time.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/08/10/a-link-to-link/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cultural Diversity and Ethnocentricity</title>
		<link>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/</link>
		<comments>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 22:57:39 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Call of Duty Black Ops]]></category>
		<category><![CDATA[Child of Eden]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Duke Nukem]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Shadow of the Damned]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2703</guid>
		<description><![CDATA[Last month saw the release of a number of significant titles from Japanese designers and developers, most notably Child of Eden and Shadows of the Damned. For a long time gamer like myself they represented hugely significant titles marking (in Eden) a spiritual successor to a classic (Rez), and (in Shadows) a collaboration of some of Japans greatest talents. Yet while my excitement was nearly over flowing at their release, the gaming playing community at large responded with a near inaudible, 'meh'.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/22/cultural-diversity-and-ethnocentricity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Let Me Speak To You Directly…</title>
		<link>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/</link>
		<comments>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 01:16:24 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Gamepeople]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gamesjobsjapan]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[links]]></category>
		<category><![CDATA[Playdevil]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Q-Games]]></category>
		<category><![CDATA[TIGA]]></category>
		<category><![CDATA[Train2Game]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2682</guid>
		<description><![CDATA[I will not make excuses, but my life has been turbulent and my attention drawn away from the site by my search for work and my writing for other sites.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/20/let-me-speak-to-you-directly%e2%80%a6/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; A Sense of Being Enslaved</title>
		<link>http://dofuss.net/2011/07/11/dofuss-2010-a-sense-of-being-enslaved/</link>
		<comments>http://dofuss.net/2011/07/11/dofuss-2010-a-sense-of-being-enslaved/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 22:51:18 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Enslaved]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Ninja Theory]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2674</guid>
		<description><![CDATA[Somewhat fittingly I felt kind of trapped when I first played Enslaved. I was just out of a long relationship, but still did not feel free. For all of my protestations that I was fine, part of me still felt tied to my past.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/07/11/dofuss-2010-a-sense-of-being-enslaved/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; See Me Vanquish My Pain</title>
		<link>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/</link>
		<comments>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 01:29:45 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Anger]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Shinji Mikami]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2659</guid>
		<description><![CDATA[Vanquish came at just the right moment to vent some very primitive emotions. And as thoughtless a game as it can be, it was just what I needed.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/06/22/dofuss-2010-see-me-vanquish-my-pain/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; A Story of Game Devs</title>
		<link>http://dofuss.net/2011/05/24/dofuss-2010-a-story-of-game-devs/</link>
		<comments>http://dofuss.net/2011/05/24/dofuss-2010-a-story-of-game-devs/#comments</comments>
		<pubDate>Mon, 23 May 2011 19:00:47 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Game Dev Story]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Kairosoft Co]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2638</guid>
		<description><![CDATA[Some games are wonderfully addictive. Complex or simple when a game has that right mix of ‘I get it’, ‘just a bit more’ and ‘damn I was so close’, they can be very hard to put down. Introducing Game Dev Story.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/05/24/dofuss-2010-a-story-of-game-devs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss 2010 &#8211; The Further Chronicles</title>
		<link>http://dofuss.net/2011/05/13/dofuss-2010-the-further-chronicles/</link>
		<comments>http://dofuss.net/2011/05/13/dofuss-2010-the-further-chronicles/#comments</comments>
		<pubDate>Thu, 12 May 2011 15:53:44 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game opinion]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Theft]]></category>
		<category><![CDATA[Valkyria Chronicles 2]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2626</guid>
		<description><![CDATA[Valkyria Chronicles 2 on PSP was the follow up to Sega’s 2007 Valkyria Chronicles. Blending turn-based strategy with real time combat the original certainly stood apart from its competition.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/05/13/dofuss-2010-the-further-chronicles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss’s Year of Unpleasantness</title>
		<link>http://dofuss.net/2011/03/16/dofuss%e2%80%99s-year-of-unpleasantness/</link>
		<comments>http://dofuss.net/2011/03/16/dofuss%e2%80%99s-year-of-unpleasantness/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 03:44:00 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Top Games]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2549</guid>
		<description><![CDATA[It was a funny (first adjective that sprang to mind, there are better ones) year for games and I. As I focused on my impending return to the UK, and changes in my life I found my relationship, my hobby became increasingly affected by my life outside.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/03/16/dofuss%e2%80%99s-year-of-unpleasantness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Testing&#8230;</title>
		<link>http://dofuss.net/2011/02/11/testing/</link>
		<comments>http://dofuss.net/2011/02/11/testing/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 19:26:40 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[England isn't so bad]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2540</guid>
		<description><![CDATA[Okay, so I lost everything. That is, in short, that I crammed my life into a bag and then proceeded to leave it on a train. There are excuses I could make but in the end I am just an idiot. £700 later (that is seven hundred pound Stirling, no more yen here) I had [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2011/02/11/testing/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Keep Going (but don&#8217;t leave me behind)</title>
		<link>http://dofuss.net/2011/01/15/keep-going-but-dont-leave-me-behind/</link>
		<comments>http://dofuss.net/2011/01/15/keep-going-but-dont-leave-me-behind/#comments</comments>
		<pubDate>Sat, 15 Jan 2011 01:58:07 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[HD]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[SD]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2479</guid>
		<description><![CDATA[Having been a vehement protester of the trend towards 3D and pushing for something when many consumers aren’t ready recent changes in my life made me reassess.]]></description>
		<wfw:commentRss>http://dofuss.net/2011/01/15/keep-going-but-dont-leave-me-behind/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss is Back</title>
		<link>http://dofuss.net/2010/08/09/dofuss-is-back/</link>
		<comments>http://dofuss.net/2010/08/09/dofuss-is-back/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 21:36:49 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[House Keeping]]></category>
		<category><![CDATA[Site]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2392</guid>
		<description><![CDATA[Now I am settled again. My new apartment is equipped with Internet and I have spent all my spare money on hookers and blow, so by necessity my time is being redirected back to the site.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/08/09/dofuss-is-back/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Cross Pollination (in 250 words).</title>
		<link>http://dofuss.net/2010/06/02/cross-pollination/</link>
		<comments>http://dofuss.net/2010/06/02/cross-pollination/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 13:31:29 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Jun Takeuchi]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2313</guid>
		<description><![CDATA[Since the very first examples video games have influenced each other. Growing from a few seeds the industry has evolved. Occasionally a single shoot is split, forming a new branch in the evolution. Some of these are dead ends, while others flourish. Even more rarely branches come together and make something new.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/06/02/cross-pollination/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Retro DoFuss.</title>
		<link>http://dofuss.net/2010/05/15/retro-dofuss/</link>
		<comments>http://dofuss.net/2010/05/15/retro-dofuss/#comments</comments>
		<pubDate>Sat, 15 May 2010 11:15:56 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2245</guid>
		<description><![CDATA[If you are new to DoFuss you may be unaware of the sites beginning. Initially the concept was that all posts would be exactly a hundred and fifty words. It was very restricting but helped me form a more concise writing style, something I believe is essential when writing for an Internet audiences who have so many other sources of information vying their attention.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/05/15/retro-dofuss/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>A Question of Character.</title>
		<link>http://dofuss.net/2010/05/10/a-question-of-character/</link>
		<comments>http://dofuss.net/2010/05/10/a-question-of-character/#comments</comments>
		<pubDate>Mon, 10 May 2010 10:24:00 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Deadly Premonition]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[I'm Not Alone]]></category>
		<category><![CDATA[Narrative]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2224</guid>
		<description><![CDATA[Be it a title that allows you to make your own choices, or follow a predestined path, if a game does not create a sympathetic or relatable role for the player then the experience will fall flat. If that flaws last sentence has you fuming at your computer, I can see why, because I was clearly wrong.]]></description>
		<wfw:commentRss>http://dofuss.net/2010/05/10/a-question-of-character/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Perhaps The Christmas Lull Was There For My Health.</title>
		<link>http://dofuss.net/2010/04/23/perhaps-the-christmas-lull-was-there-for-my-health/</link>
		<comments>http://dofuss.net/2010/04/23/perhaps-the-christmas-lull-was-there-for-my-health/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 16:41:27 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[God of War 3]]></category>
		<category><![CDATA[Habits]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Money]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[Self-control]]></category>
		<category><![CDATA[Street Fighter]]></category>
		<category><![CDATA[Super Street Fighter 4]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2171</guid>
		<description><![CDATA[Top title game releases are becoming a year round event. Gone are the days when a gamer could binge at Christmas and fast through the winter, surviving on the fat of Santa’s spoils. But while the release calendar has changed my buying habits have not, and that maybe about to become a problem. It was [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/04/23/perhaps-the-christmas-lull-was-there-for-my-health/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dyslexics in Glass Houses…</title>
		<link>http://dofuss.net/2010/03/27/dyslexics-in-glass-houses%e2%80%a6/</link>
		<comments>http://dofuss.net/2010/03/27/dyslexics-in-glass-houses%e2%80%a6/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 07:51:34 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Journalism]]></category>
		<category><![CDATA[Journalists]]></category>
		<category><![CDATA[Language]]></category>
		<category><![CDATA[Words]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2132</guid>
		<description><![CDATA[When I was young words scared me. Suffering from dyslexia the patterns of letters were enigmas. After being diagnosed with my condition I found myself reassured in what I was capable of if I applied myself. After years of being placed in to remedial classes I was suddenly understood why I was struggling so hard [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/03/27/dyslexics-in-glass-houses%e2%80%a6/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Reviewing in a Vacuum.</title>
		<link>http://dofuss.net/2010/03/06/reviewing-in-a-vacuum/</link>
		<comments>http://dofuss.net/2010/03/06/reviewing-in-a-vacuum/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 16:53:38 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Comparisons]]></category>
		<category><![CDATA[Darksiders]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2102</guid>
		<description><![CDATA[Reviewers have a tendency to make comparisons with other examples of a medium. There are many reasons for this practice, but for newcomers to a medium it remains exclusionary. Whether the author is using it as lazy shorthand to aid understanding or from a desire to laud an expansive knowledge over the audience, the reader [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/03/06/reviewing-in-a-vacuum/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Due Diligence.</title>
		<link>http://dofuss.net/2010/02/24/due-diligence/</link>
		<comments>http://dofuss.net/2010/02/24/due-diligence/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 16:42:38 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Journalism]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Silent Hill: Shattered Memories]]></category>
		<category><![CDATA[The Sixth Sense]]></category>
		<category><![CDATA[Ultimate Band]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2075</guid>
		<description><![CDATA[Different sites have different mandates on the subject of at what point a review should be written. I used to believe that a reviewer should experience a game in its entirely before they could reasonably pass judgment. It is a view that has slowly eroded recently, leaving me unsure as to my own principles and [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/02/24/due-diligence/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>200X’s – A New Outlook.</title>
		<link>http://dofuss.net/2010/02/05/200x%e2%80%99s-%e2%80%93-a-new-outlook/</link>
		<comments>http://dofuss.net/2010/02/05/200x%e2%80%99s-%e2%80%93-a-new-outlook/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 15:59:21 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Darren]]></category>
		<category><![CDATA[DoFuss]]></category>
		<category><![CDATA[Edge]]></category>
		<category><![CDATA[GamesTM]]></category>
		<category><![CDATA[GFW Radio]]></category>
		<category><![CDATA[Journalism]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=2030</guid>
		<description><![CDATA[It was not really a random remark, but a question so simple that I had somehow never asked it of myself. My friend (and podcast co-host) Darren was visiting me in Japan and we were considering my return to the UK when he asked, ‘Well, what do you really want to do?’ Whenever I had [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/02/05/200x%e2%80%99s-%e2%80%93-a-new-outlook/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>200X’s &#8211; The Origin of My Gaming Pretentiousness (Or &#8211; &#8216;The Last Time I Intend to Write About The Path&#8217;).</title>
		<link>http://dofuss.net/2010/01/25/200x%e2%80%99s-the-beginning-my-gaming-pretentiousness-or-the-last-time-i-will-write-about-the-path-i-promise/</link>
		<comments>http://dofuss.net/2010/01/25/200x%e2%80%99s-the-beginning-my-gaming-pretentiousness-or-the-last-time-i-will-write-about-the-path-i-promise/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 14:33:06 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[200X]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Every day the same dream]]></category>
		<category><![CDATA[Games as Art]]></category>
		<category><![CDATA[The Path]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1976</guid>
		<description><![CDATA[The gaming audience has expanded in the last decade. From the pastime of children and cool/geek dads, games have widened their reach to embrace almost everyone. Whether it is annoying you with Mafia Wars invites on Facebook, or quietly playing Sudoku on an iPhone, the chances are each of your friends spends at least a [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/01/25/200x%e2%80%99s-the-beginning-my-gaming-pretentiousness-or-the-last-time-i-will-write-about-the-path-i-promise/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>200X’s – Multiplayer Resident Evil 4.</title>
		<link>http://dofuss.net/2010/01/16/200x%e2%80%99s-%e2%80%93-multiplayer-resident-evil-4/</link>
		<comments>http://dofuss.net/2010/01/16/200x%e2%80%99s-%e2%80%93-multiplayer-resident-evil-4/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 15:42:34 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[200X]]></category>
		<category><![CDATA[Local]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Resident Evil 4]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1968</guid>
		<description><![CDATA[Reminiscing about the last decade seems to be all the rage at the moment. Arguments aside about the real starting date of the 201X’s it seems like a nice time to recount a few memories that have stood out to me since the calendar flipped from 1999 to 2000. As such through the rest of [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2010/01/16/200x%e2%80%99s-%e2%80%93-multiplayer-resident-evil-4/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Happy New Year and all that&#8230;</title>
		<link>http://dofuss.net/2009/12/30/happy-new-year-and-all-that/</link>
		<comments>http://dofuss.net/2009/12/30/happy-new-year-and-all-that/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 18:56:19 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[2009]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1933</guid>
		<description><![CDATA[I have been indulging in games for the past few weeks to celebrate the holidays and the Steam sale. Also I had to bake a rather crappy Christmas cake, because the Japanese &#8216;Christmas Cakee&#8217; (strawberry and cream sponge cake) just doesn&#8217;t cut it. There was a little time for some writing however, Game People (.co.uk) [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/12/30/happy-new-year-and-all-that/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Who’d be a Hero?</title>
		<link>http://dofuss.net/2009/12/14/who%e2%80%99d-be-a-hero/</link>
		<comments>http://dofuss.net/2009/12/14/who%e2%80%99d-be-a-hero/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 17:33:10 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Depressing]]></category>
		<category><![CDATA[Endings]]></category>
		<category><![CDATA[Happy]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[Pathos]]></category>
		<category><![CDATA[Sad]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1879</guid>
		<description><![CDATA[I use games to escape into other worlds, to live other lives I would otherwise never experience. I don’t demand that they are heavenly existences, indeed I relish in the prospect of living through things that in reality I would never want to witness. But at the end of these trials, after the saving the [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/12/14/who%e2%80%99d-be-a-hero/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Children and Violent Games</title>
		<link>http://dofuss.net/2009/08/27/kid-games-and-violence/</link>
		<comments>http://dofuss.net/2009/08/27/kid-games-and-violence/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 00:40:04 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[article]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[Age ratings]]></category>
		<category><![CDATA[Classification]]></category>
		<category><![CDATA[James Bulger]]></category>
		<category><![CDATA[Manhunt 2]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Politics]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1499</guid>
		<description><![CDATA[It seems that governments and parents regularly become fixated on the content of games. They talk about gaming as though it is the corrupter of youth, the new source of society`s ills. Television and cinema are probably laughing themselves to sleep after being the target of similar complaints for the last thirty years because the [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/08/27/kid-games-and-violence/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Poor Nintendo?</title>
		<link>http://dofuss.net/2009/06/17/poor-nintendo/</link>
		<comments>http://dofuss.net/2009/06/17/poor-nintendo/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 14:16:00 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=1152</guid>
		<description><![CDATA[E3 came and went. In the aftermath of the press conferences and the floor coverage from all the major sites, I am left with one burning question. What does Nintendo have to do for the core gaming audience to cut them some slack? Since the Wii came on the scene and Nintendo started making money [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/06/17/poor-nintendo/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Worldwide Release</title>
		<link>http://dofuss.net/2009/02/16/the-worldwide-release/</link>
		<comments>http://dofuss.net/2009/02/16/the-worldwide-release/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 13:36:50 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[GTA4]]></category>
		<category><![CDATA[Localisation]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=648</guid>
		<description><![CDATA[It seems that the online gaming community in the West is suffering from a feeling of entitlement. A belief that Japanese developers should be striving for simultaneous worldwide releases of their top tier games (most recently Final Fantasy XIII). This desire is completely self motivated and while it’s a sentiment I understand but one I [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/02/16/the-worldwide-release/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Publisher of the Year</title>
		<link>http://dofuss.net/2009/01/23/dofuss%e2%80%99s-2008-top-publisher-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/23/dofuss%e2%80%99s-2008-top-publisher-of-the-year/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 15:40:17 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Picks of the year]]></category>
		<category><![CDATA[Publisher]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=519</guid>
		<description><![CDATA[Honestly this is an easy choice but one I never thought I would make a year ago. After more than a decade of being nothing but a soulless peddler of sequels and mediocrity one company has managed to do a complete one eighty. As early as January this company has been releasing titles that have [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/23/dofuss%e2%80%99s-2008-top-publisher-of-the-year/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Developer of the Year</title>
		<link>http://dofuss.net/2009/01/20/dofuss%e2%80%99s-2008-top-developer-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/20/dofuss%e2%80%99s-2008-top-developer-of-the-year/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 02:53:26 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Developer]]></category>
		<category><![CDATA[Picks of the year]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=524</guid>
		<description><![CDATA[As companies merge it is becoming harder know who exactly is developing any given game. Unless the developer is an industry giant such as Rock Star or Blizzard it seems that they are subsumed by their publisher. Developers however are probably quite happy with the arrangement. Where I am sure vanity dictates they would like [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/20/dofuss%e2%80%99s-2008-top-developer-of-the-year/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Top Handheld Game of the Year</title>
		<link>http://dofuss.net/2009/01/16/dofuss%e2%80%99s-2008-top-handheld-game-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/16/dofuss%e2%80%99s-2008-top-handheld-game-of-the-year/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 18:39:26 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Picks of the year]]></category>
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=514</guid>
		<description><![CDATA[My thinking when it comes to handheld titles is simple. The game should fill the gaps in my life when I have no other choice than to sit and wait. It is a very rare occurrence for me to play a handheld at home, thus my gaming is limited to the train and occasionally coffee [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/16/dofuss%e2%80%99s-2008-top-handheld-game-of-the-year/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Top Downloadable Game and Content of the Year </title>
		<link>http://dofuss.net/2009/01/14/dofuss%e2%80%99s-2008-top-downloadable-game-and-content-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/14/dofuss%e2%80%99s-2008-top-downloadable-game-and-content-of-the-year/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 13:03:42 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Picks of the year]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=507</guid>
		<description><![CDATA[Digital distribution is spreading its wings still further and continues to branch into the console market. The lower production cost and longer tail on game sales make it a attractive prospect for small developers who may be unable to find a publisher or who don’t want to risk releasing their games in direct competition with [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/14/dofuss%e2%80%99s-2008-top-downloadable-game-and-content-of-the-year/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Top Multiplatform Game of the Year</title>
		<link>http://dofuss.net/2009/01/12/dofuss%e2%80%99s-2008-top-multiplatform-game-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/12/dofuss%e2%80%99s-2008-top-multiplatform-game-of-the-year/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 06:11:41 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Multiplatform]]></category>
		<category><![CDATA[Picks of the year]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=489</guid>
		<description><![CDATA[Every year the gaming industry manages to up its game. Even as a consumer I was aware of how many more games each year I was eager to buy. Fortunately the industry is become less dependent on exclusivity deals. This enables gamers to save their pennies, dimes, euros, yen, etc and buy only one of [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/12/dofuss%e2%80%99s-2008-top-multiplatform-game-of-the-year/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>DoFuss’s 2008 Top Playstation 3 Game of the Year</title>
		<link>http://dofuss.net/2009/01/10/dofuss%e2%80%99s-2008-top-playstation-3-game-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/10/dofuss%e2%80%99s-2008-top-playstation-3-game-of-the-year/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 14:31:53 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Picks of the year]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=483</guid>
		<description><![CDATA[Before I begin I should preface this article with the fact for the majority of the year I have not owned a Playstation 3. I have always been aware, jealous and observant of the buzz and critical opinion surrounding key titles. Now my PS3 sits proudly with my 360 and Wii but my knowledge of [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/10/dofuss%e2%80%99s-2008-top-playstation-3-game-of-the-year/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Xbox 360 Game of the Year</title>
		<link>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-xbox-360-game-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-xbox-360-game-of-the-year/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 03:43:53 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Picks of the year]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=476</guid>
		<description><![CDATA[This year has seen the current generation of consoles starting to reach their peak. Companies are finally getting to grips with what the current systems can do with an install base which makes it a safer to invest and development. For no system is this truer than the 360. The oldest of the current generation [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-xbox-360-game-of-the-year/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>DoFuss’s 2008 Wii Game of the Year</title>
		<link>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-wii-game-of-the-year/</link>
		<comments>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-wii-game-of-the-year/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 03:38:41 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Picks of the year]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=467</guid>
		<description><![CDATA[I am not here to pass a qualitative judgment on any platform. Platform exclusives, while less common than they used to be, still set the bar for what a system can do. This year saw Fable 2 and Gears of War 2 going up against Metal Gear Solid 4 and Little Big Planet while Smash [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2009/01/07/dofuss%e2%80%99s-2008-wii-game-of-the-year/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Time</title>
		<link>http://dofuss.net/2008/12/01/time/</link>
		<comments>http://dofuss.net/2008/12/01/time/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 13:31:03 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=311</guid>
		<description><![CDATA[Lets be honest, no matter how rose-tinted your glasses, you can’t deny that now we get more good games more often. It used to be we’d only hear about these games one a month, now coverage is instantaneous. To make matters worse for those covering the industry this maybe among gaming’s best years. Perhaps we [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/12/01/time/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Welcome to DoFuss.net </title>
		<link>http://dofuss.net/2008/08/12/welcome-to-dofussnet/</link>
		<comments>http://dofuss.net/2008/08/12/welcome-to-dofussnet/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 06:55:27 +0000</pubDate>
		<dc:creator>Alex Beech</dc:creator>
				<category><![CDATA[editorial]]></category>

		<guid isPermaLink="false">http://dofuss.net/?p=3</guid>
		<description><![CDATA[Welcome to DoFuss. A small site discussing video games and Japanese pop-culture. Every article or review is exactly 150 words, and is meant as a starting point for discussion. Articles and reviews alternate week to week. Articles are open topics (often from recent gaming news and events) that caught my interest the week of writing. [...]]]></description>
		<wfw:commentRss>http://dofuss.net/2008/08/12/welcome-to-dofussnet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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