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Tokyo Game Show – The Games, Muscle Impact

October 15th, 2008 Posted by Alex Beech

In the course of cruising the show floor occasionally game representatives would beg you to play their game. Not because it’s their job, but because they are lonely. It happened with Puzzle Quest on PSN (there are a few new classes by the way) and it happened with Muscle Impact.

I exaggerate. But the queue was remarkably short (2 people) for what seemed like a full fledged Wii release even though players were helped play by a of booth babe. Still the only reason I joined jumped in line was to get a token to enter a raffle to win a PSP.

‘But Alex’ I hear you cry, ‘you only have 150 words, stop wasting them’. I would but there is so little to say. I played a generic shirtless muscled anime chap wearing over sized half pants and wielding a death yo-yo. In a dungeon maze. It wasn’t fun.

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Tags: Muscle Impact, TGS
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